Control your PS5 console from another PS5 console
Using [Remote Play], you can connect to your PS5 console from another PS5 console. The console that you use to remotely connect to the other console is called the client. The console that you connect to is called the host.
You’ll need the following to use Remote Play:
- Two PS5 consoles (one console to use as the host and another console to use as the client)
Always update your PS5 console to the latest version of the system software.
- An account for PlayStation™Network
Use the same account for both the host and client consoles. If you don’t have an account, you’ll need to create one first.
- High-speed internet connection
As a standard, we recommend a high-speed connection with upload and download speeds of at least 5 Mbps. For best performance, we recommend a high-speed connection with upload and download speeds of at least 15 Mbps.
- Wireless controller for the PS5 console
You can also use a DUALSHOCK®4 wireless controller.
Set up your PS5 console
Set up the PS5 console that you’ll use as the host device. You’ll only need to do this the first time you use Remote Play:
- From the home screen, select [Settings] > [System] > [Remote Play], and then turn on [Enable Remote Play].
- To start Remote Play while your PS5 console is in rest mode, select [Settings] > [System] > [Power Saving] > [Features Available in Rest Mode]. Then turn on [Stay Connected to the Internet] and [Enable Turning on PS5 from Network].
Start Remote Play
You’ll take the following steps each time you connect to your host PS5 console from your client PS5 console.
- Turn on your host PS5 console or put it into rest mode.
- From the Games home on the client PS5 console, select [Remote Play].
When you select [Settings], you can configure video quality settings for Remote Play such as resolution and frame rate.
- Select [PS5].
You’ll see a message that says “Before Connecting to Your PS5”.
- Select [OK].
If you’re asked to enter your sign-in ID and password, sign in with the account that you use for your host PS5 console.
The app searches for the PS5 console that you’ve signed in to using your account, and then connects to the console automatically. After it connects, the host PS5 screen displays and you can start using Remote Play. If multiple PS5 consoles are found, select the console that you’d like to use.
- The client PS5 console won't be able to search and connect to the host PS5 console if it's been more than 60 days since you last logged in. If you haven’t used your host PS5 console in a while, log in before starting Remote Play. Check that your device connects properly while you're near your host PS5 console before trying to connect remotely from outside your home.
- If the app can’t find the device that you’d like to connect, or if you can’t connect or have an unstable connection, see “When Remote Play isn't available”.
Remote Play controls
|Press the PS button||The control centre of the client console displays.
During Remote Play, you’ll control the host PS5 console using cards that appear on your screen. From the cards, you can access the control centre and the home screen of the host console.
|Press and hold the PS button||The home screen of the client console displays.|
Play a multiplayer game
When a player begins using Remote Play, others can join as added players.
To join a Remote Play session as an added player, you’ll need to log in to the client PS5 console and then press the (options) button on your controller.
Sign in with your account when you’re asked to enter your sign-in ID and password.
- A total of three players can join a multiplayer game.
- When the player who started Remote Play quits, the session ends for all players who joined the multiplayer game.
- You can’t use your microphone during multiplayer games.
Quit Remote Play
- During Remote Play, press the PS button on the controller.
The control centre of the client PS5 console displays.
- Select the Remote Play card, and then select [Close Remote Play]. Then, select [Leave Power On] or [Put in Rest Mode].
Remote Play quits and the screen returns to its original state before connecting to the host console.